

You play Nicole, daughter of the hotel's owners. Years ago, she and her mother fled the property after learning of her father's infidelity with the titular Rachel, a 16-year-old girl.

With both her parents and Rachel now deceased, Nicole has returned to survey the Timberline before selling it off and washing her hands of a painful upbringing. Fate, as ever, intervenes, and Nicole is trapped for several days by a snowstorm, holing up in her old teenage room and scouring the property for supplies. Keeping you company throughout this unintended vigil is Irving, a boyish FEMA agent who contacts you over cellphone to offer survival tips, banter and a sympathetic ear, as Nicole sifts through old belongings and revisits her relationship with her dad. It's a straightforward journey of self-discovery, nudged along by a very undemanding to-do list.
THE SUICIDE OF RACHEL FOSTER GHOST GENERATOR
THE SUICIDE OF RACHEL FOSTER STORY GENERATORĮach chapter is mostly about going from A to B, whether to fetch beans from the larder, restart a generator or investigate a distant noise. You've got a paper map with the objective doodled on it, and Nicole picks up a few tools to help her explore - a Polaroid camera, a hand-cranked torch and a radar-dish microphone, borrowed from some long-fled ghost-hunters. These items tantalise with the thought of Paranormal Activity-style forensic investigations. I was hoping the Timberline would contain a darkroom, so I could discover what I'd unwittingly photographed while using the Polaroid's flash to navigate during a blackout. THE SUICIDE OF RACHEL FOSTER STORY PLUS.THE SUICIDE OF RACHEL FOSTER STORY GENERATOR.
